IBS Mednarodna poslovna ola Ljubljana
Vabimo vse, ki bi eleli prispevati v IBS poro?evalec, da se nam oglasijo s prispevki na info@ibs.si.
2018
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POVZETEK V prispevku opisujemo izzive podjetij pri oglaevanju na live stream platformah, kjer generacija mladih med 14 in 24 leti mnoi?no (lahko ve? milijonov) spremlja organizirana tekmovanja e-porta in igranje profesionalnih igralcev videoiger v realnem ?asu. Razvoj in popularnost e-porta je izredno hitra, s tem pa tudi spremljanje in gledanost. Prihodki na ra?un oglaevanja so v porastu in ?e predpostavimo, da bo e-port po spremljanju na svetovnem nivoju dohitel klasi?ni port, bodo temi sledili tudi prihodki. Ob upotevanju rezultatov nae raziskave, da kar 43 % vseh anketiranih oseb (v povpre?ju starih 17 let) spremlja igranje profesionalnih igralcev preko live stream platform v realnem ?asu ter da jih kar 80 % opazi reklamna sporo?ila, lahko zagotovo predpostavimo, da se odpira novo podro?je za podjetja, ki svoje izdelke in storitve trijo na globalnem trgu. KLJU?NE BESEDE: ABSTRACT The article describes the challenges of companies when advertising on live streaming platforms, where the generation of younger people, aged between 14 and 24, massively (possibly millions) monitor organized e-sport competitions and playing of professional video games in real time. The development and popularity of e-sport is extremely fast and therefore also monitoring and ratings. The revenue from advertising is on the rise, and assuming that following e-sport world-wide will catch up with classic sports, the increase of revenue will follow. Taking into consideration the results of our survey that as many as 43% of all respondents (on average 17 years old) monitor the playing of professional players via live stream platforms in real time, and that 80% of them notice advertisements, we can definitely assume that a new area is opened for those companies, that trade their products and services on the global market. KEYWORDS: |

